Here are the main topics that we are interested in:
-
Reinforcement learning (see also the games section)
- function approximation and RL, algorithms and theory
- partially observable MDPs
- applications to portfolio optimization
-
Games:
Multi-players, stochastic games (eg. poker!) and related
applications (e.g. bidding)
-
Natural language processing
- unsupervised learning from large corpora
- applications to intelligent information retrieval
-
Speech
and sound processing
- speech recognition - dialogue systems, high quality next generation
small footprint synthesis (e.g. to be used in PDAs)
- foreign language teaching (for an inspiring example see Carnegie
Speech)
- CASA - computational scene analysis (understanding complex
"acoustical scenes")
-
Large scale machine learning (machine learning on Grids)
-
Applications of machine learning in machine vision
- handwritten signature verification
- robust character recognition (e.g. recognizing noisy, corrupted,
occluded, etc. characters)
These seemingly distant areas are all closely related to each
other. Suprised? Why do we think this? What provides the tie between these
areas? The answer should be straightforward: (machine) learning.
|