Geometric Modelling and Computer Vision Laboratory Head of department- Dmitrij Csetverikov
 Address: 1111 Budapest, Kende u. 13-17.Room number: K 315Phone: +36 1 279 6161Fax: +36 1 466 7503E-mail: csetverikovEZT_TOROLJE_KI@EZT_TOROLJE_KIsztaki.hu
Description
A major goal of computer vision research at the Geometric Modelling and Computer Vision (GMCV) Laboratory is to build photo-realistic 3D models based on multimodal sensor data. Sensor data of various physical origins, such as camera, laser scanner and CT images, are processed and combined to obtain rich and geometrically correct models of real-world objects and scenes. Algorithmic tools are developed, implemented and tested for the fusion of 2D and 3D data, feature detection in images and shapes, segmentation of images, curves, point sets and surfaces, classification and matching, surface and curve fitting, and morphing.
More information:
Staff- Levente Hajder
 Address: 1111 Budapest, Kende u. 13-17.Room number: K 312Phone: +36 1 2796000/7167 E-mail: hajderEZT_TOROLJE_KI@EZT_TOROLJE_KIsztaki.hu
- József Hapák
- Zsolt Jankó
- Csaba Kazó
2011.- Colour dynamic photometric stereo for textured surfaces.
Authors: Jankó, Zsolt; Delaunoy, A.; Prados, E.Editor: Kimmel, R.; Klette, R.; Sugimoto, A.Date: 2011.
- A survey of specularity removal methods.
- Dynamic texture as foreground and background.
- Rapid weak-perspective structure from motion with missing data.
- Measuring motion and shape in biomechanics.
2010.- Approximation-free running SVD and its application to motion detection.
- Illumination-robust variational optical flow using cross-correlation
- Perspective reconstruction and camera auto-calibration as rectangular polynomial eigenvalue problem.
2008.- Dynamic texture detection based on motion analysis.
2007.Date: 2007.
- Analysis and performance evaluation of optical flow features for dynamic texture recognition.
- Detecting regions of dynamic texture.
- Photorealistic 3D models of real-world objects.
- Model based system for computer assisted knee surgery.

2006.- Pre-registration of arbitrarily oriented 3D surfaces using a genetic algorithm
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